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Ball flight goals
What is a good ball flight? I would urge a really practical approach to this: To be competitive off your handicap, a good ball flight is...
Standard pitch shot
Assuming a standard pitch shot off a reasonable lie, this is what the club would need to do in order to achieve the ball flight. Narrower...
Carry distance
Carry is the distance the ball travels through the air. An important thing to know about carry is that the value is given for a landing...
Clubhead speed
Club Speed is the speed the club head is traveling immediately prior to impact, it determines a golfer’s potential distance. More club...
Face to path
Face to path is the difference between the face angle and the club path. For a right-handed golfer, a negative face to path would...
Club path
This is a measurement of the direction of the clubhead at impact relative to the target line (independent of where the clubface is...
Impact location
Hitting the ball as close to the "sweet spot' (centre of gravity) of the club is the most important thing you can do to get maximum ball...
Low point
Whilst the majority of golfers understand and experience the importance of hitting the ball out of the middle of the club (impact...
Swing plane
Swing plane is the vertical angle between the ground and the circle that the club head travels on during the bottom portion of the swing...
The clubhead's task: Pt.3
Speed and acceleration The main ball skill required for distance control is speed - starting the ball with the right mph for the putt at...
The clubhead's task: Pt.2
Path, plane and arc The ball goal is to start the ball within 1 deg of your intended start line. The two impact features predominantly...
The clubhead's task Pt.1
The first impact skill required to get the ball to roll as described is to strike the middle of the ball with the sweet spot of the...
The ball's journey - Pt.2
This is the second of two articles looking at the balls's behaviour from impact to the hole. Understanding the effect we need to create...
The ball's journey - Pt.1
As with all game areas we start with the effect we are trying to create on the ball as it helps focus any strategies of set-up, mechanics...
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